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ATV Pure for PS3

I created a lot of assets for ATV Pure for PS3, using in-house 2d and 3d packages and Photoshop.  











The MotoGP game series evolved throughout its lifespan.  Each version required a complete overhaul of the track and environment.  Here's a selection of screen shots of environments that I textured and objects I created.














I worked on pretty much every iteration of the MotoGP for XBOX, XBOX360 and PC game.  By the time we'd arrived at the final version, we were all pretty clued up on the ins and outs of pretty much every aspect of 3d and 2d image creation.  Here's a selection of buildings I created to populate the city levels that appeared throughout the game.











Avalon was one of those games that was SO much fun to play, but seemingly didn't have much of a point to it.  I'd argue that that wasn't necessarily a bad thing, as it really was good fun running around shooting things.  The powers that be, however, pulled the plug on it before it could be released.  

Ah well.

I did a lot of texture work on the models in it.










Here are a selection of screenshots showing tracks that I did the 2d graphics for, both in-game and in-software.











Using various software packages, such as Photoshop and Leveller, I created literally hundreds of tracks for people to race around in ATV FEX for PS2.  










 

Copyright 2013 Rory Walker | +44 (0) 7855718812 All Rights Reserved.